Module bitmap
Expand description
Memory-efficient implementations of 1D bitmaps.
Structs§
- A read-only bitmap filled with only ones
- A read-only bitmap filled with only zeros
- A bitmap slice that is the result of ANDing two slices.
- A bitmap slice that is the result of
(a & !b)
- A set which has most values near 0.
- A bitmap of a fixed multiple of 64-bit blocks.
- A bitmap slice where all bits are flipped compared to the original slice.
- A bitmap that is automatically resized whenever an element higher than the maximum capacity of the bitmap is set. Newly added bits are initialized to
0
(unset). - A bitmap slice that is the result of ORing two slices.
- A bitmap slice that is the result of XORing two slices.
Traits§
- A writable bitmap.
- A read-only bitmap slice.
- A mutable bitmap slice.
- A bitmap that can be resized.